(function() {"use strict";var __module = CC_EDITOR ? module : {exports:{}};var __filename = 'preview-scripts/assets/Shaders/ccShader_Rotate_Vert_noMVP.js';var __require = CC_EDITOR ? function (request) {return cc.require(request, require);} : function (request) {return cc.require(request, __filename);};function __define (exports, require, module) {"use strict";
cc._RF.push(module, '863c0PZ7UVM+pnGn3gxgnvI', 'ccShader_Rotate_Vert_noMVP', __filename);
// Shaders/ccShader_Rotate_Vert_noMVP.js

"use strict";

module.exports = "\n#ifdef GL_ES\nprecision mediump float;\n#endif\nattribute vec4 a_position;\n attribute vec2 a_texCoord;\n attribute vec4 a_color;\n varying vec2 v_texCoord;\n varying vec4 v_fragmentColor;\nuniform vec4 rotation;\n void main()\n {\n     gl_Position = CC_PMatrix  * a_position * rotation;\n     v_fragmentColor = a_color;\n     v_texCoord = a_texCoord;\n }\n\n";

cc._RF.pop();
        }
        if (CC_EDITOR) {
            __define(__module.exports, __require, __module);
        }
        else {
            cc.registerModuleFunc(__filename, function () {
                __define(__module.exports, __require, __module);
            });
        }
        })();
        //# sourceMappingURL=ccShader_Rotate_Vert_noMVP.js.map
        